Viking: Battle for Asgard is an interesting combination of a third-person Oblivion and God of War. As an avid fan of both of these games, Viking is a welcome alternative to all of the lame horror and action games released lately. Add into the mix a bit of Age of Empires, and woah….can I have a minute alone?
It’s hard for me not to be excited over Viking: Battle for Asgard. The story is great, graphics are amazing, battle system is awesome, and soundtrack is to die for. It is rare that I pick up a game and am this easily impressed. Viking takes place in Midgard, which is at the mercy of a fight between two Norse Gods: Odin and Hel. Hel has defied Odin, and as punishment, has been banished.
As an act of revenge, Hel summons legions of undead warriors to capture and enslave mortals. This act may provoke Ragnarok, an epic battle that may destroy not only life as we know it, but also all of the Norse Gods. You are Skarin, a young warrior who died suddenly and was revived by Freya. She bestows Skarin with a powerful gift, and also gives him the difficult task of overthrowing Hel’s armies. Skarin awakens to find Midgard in turmoil, and so the quest begins.
A fierce struggle is taking place within the realm of the Norse Gods, as the goddess Hel has been banished for defying Odin, Lord of Asgard. Angry at her fate, Hel has raised an army of resurrected Viking warriors to wipe out all of humanity in the mortal realm of Midgard, as she seeks to bring about Ragnarok — the apocalyptic battle that that will destroy Asgard and the Gods themselves. The task of stopping Hel and defending the future of mankind falls to Skarin, a promising but deeply flawed young warrior, ignorant of the true reason for his favor with the Gods…