Graphics and Conclusion
The graphics of the game are a tad odd. Tell-Tale chose to go with a comic book style art that is kind of a nice homage to the original comics. Expressions play out nicely, especially on Lee, but when people speak, especially Glen, the mouths don’t move as much as I would like. It’s hard to get engrossed in a game when you pick out little things like that. I certainly wouldn’t expect it on a game in 2012.
However, the raw emotion of the characters and the attention to detail when it came to bringing the comics to life in the game world make up for any shortcomings in the graphic department. And that would honestly be the only one. I appreciate that they stayed true to the comics.
In conclusion, if you are a zombie fan like me, just a fan of the comics or the show, or are a fan of horror in general, I think you will enjoy the short trip through Episode One. It brings back old school zombie horror and give you a look into what it could be like making friends and enemies in a world where the dead walk the earth. I have to admit I am a little biased when it comes to this genre, but I am also extremely critical of details. I loved the Left 4 Dead games, but I found them lacking in what would genuinely scare me in a zombie apocalypse. The Resident evil series were pretty spot on for the most part, but there was too much technology involved. It felt more sci-fi than horror after the first couple of games. The Walking Dead: Episode One is a more likely glimpse into what we would encounter if the crap hit the fan for real. Dead people wanting to eat us, a few guns, a screwdriver, and each other.