On Wednesday, January 26th, Sony and Zipper Interactive invited the OCModShop crew to their offices in Redmond, Washington to take a look at the new SOCOM 4 and let us ask questions. Not only did we get a full tour of the game, but they had a lobby all decked out with multiple stations for us [...]
Post Tagged with: "Lead Designer"
Bioshock 2 Q&A with the Developers
We recently had a chance to be part of a group discussion with the developers of Bioshock 2, who answered our questions about their highly anticipated shooter. The developers taking part of the discussion were: Jordan Thomas – Creative Director, 2K Marin Zak McClendon – Lead Designer, 2K Marin Hogarth De La Plante – Lead [...]
Shattered Horizon Game Interview
Recently I spoke with Antti Summala, lead designer on Shattered Horizon. Shattered Horizon is a multiplayer first-person shooter for PCs that tasks players to battle in the zero gravity of near-Earth space. A closed beta test has just started. Some of the details below may change before the game’s final release. GVK: What is the [...]
Project Origin Interview with John Mulkey
We have a hot interview for you. John Mulkey, Lead Designer of the pending Project Origin sits down to talk about all things associated with the hotly anticipated sequel to F.E.A.R. I want to thank John for taking the time to answer my questions and to Sarita for arranging the interview. Do not wait months [...]
DemiGod Info From Mike Mari
While covering the PAX Expo in Seattle, I got a hands on look and interview with lead designer Mike Mari about the very impressive looking Demigod which is due this February. GVK: What is the background and setting for the game? MM: You are a half mortal half god offspring of the All Father. The [...]




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