The Sam and Max saga continues into the fiery pits of Hell. After dropping through the Bermuda triangle with Bosco’s corpse, Sam and Max find that they must take a train into Hell to retrieve Bosco’s soul. Using their typical crime-solving tactics, the twosome must find a token to catch the next soul train to [...]
Post Tagged with: "Episodic video games"
Sam & Max: Night of the Raving Dead Walkthrough
Perhaps the shortest game and guide I’ve ever played and made. Got an early copy. OOOOO, I’m really climbing the ladder here huh? Cool anyway, and this is one slippery slope I’ll take on head first. Good game, and funnier than I expected, especially since I’ve never played any of the previous ones. I can [...]
Grand Theft Auto IV Review
Title Grand Theft Auto IV Publisher Take-Two Games Developer Rockstar Entertainment Release Date April 29th, 2008 Genre Action/Adventure Platform Playstation 3, Xbox 360 Rating M for Mature (Blood, Intense Violence, Partial Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol) This is it: the Grand Theft Auto die-hard fans have been waiting for. [...]
Strong Bad’s Cool Game for Attractive People Preview
I feel a great disturbance in the Force… as if a million voices suddenly cried out in laughter… and peed their pants a little. That’s right… it appears that a game based on the Internet cult cartoon, “Homestar Runner” is coming for the PC and Nintendo Wii. The games will be released as episodic content [...]
Sam & Max Season 2: Ice Station Santa
TellTale games hit a major home run last year with the re-introduction of two of gaming’s most comical adventure characters: Sam & Max. These characters were originally popularized in the early 90s when LucasArts released a PC adventure game: Sam & Max Hit the Road. Unfortunately, the PC adventure genre was on the outs at [...]
Sam & Max Season Two Preview
I had a chance to sit down with the great folks at TellTale games, who wanted to show off the work they’ve done on Sam & Max: Season Two. The lovely Emily Morganti was seated next to the demo laptop, and several of the key developers and program managers were also present, interjecting comments as [...]




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