God of War 3: Hands On


The birds have boobies.

After the eternity that the gods of Olympus lived, we broke through the line and got to play God of War III.

If you didn’t like God of War (yes, all three of you) then you probably won’t find anything here to like in the third installment. The game plays just the same as the first two. Kratos moves with the same tight controls, kills with the same swords and is in the same huge environments as the first game, and it’s still damn fun.

Our demo had us going through a city with a huge enemy in the background tearing the city apart. Kratos tore through more undead bad guys, shot a few arrows at the a horse carrage on fire, and flew with harpies.

Speaking of the harpies, the sexual innuendo bar that GoW raised was even higher with these harpies having their trademark wings, bird legs, and wrinkled human skin-complete with nipple shots. While people may scoff at the skin shown in GoW, it at least works, it fits the world that they are trying to build. It isn’t the first time we’ve seen nipples in this series and it won’t be the last.

Kratos controlled very well, all the way up to where we had to grab harpies and fly across a pit. Some of the people were able to figure it out, but controlling them and finding a good time to jump just seemed finicky at best. Besides that, it’s the same combat, timed button press attacks that you’ve been having before.

The graphical details are nice as well. We killed a centaur and opened his gut up with entrails spewing out. After killing some sort of chimera thing, Kratos had the blood all over his body falling off as he walked to his next destination.

God of War III is shaping up pretty nicely and is going to be one title PS3 owners won’t want to miss.

Patrick is a freelance gaming journalist and crime-fighting penguin at night. He has tweets, and you can follow them.