Gaming News May 2007

Page 7

Blazing Angels 2 Secret Missions of WWII Screenshots
Team Xbox :: Wednesday, May 23, 2007
We bring you new screenshots of Blazing Angels 2 Secret Missions of WWII, an intense actionadventure air combat game that takes place during WWII.

Naruto Media
Team Xbox :: Wednesday, May 23, 2007
The Top Anime Series arrives on Xbox 360. Watch the first trailer and screenshots of the game.

Guitar Hero III Announced, Wireless Axes Confirmed
Team Xbox :: Wednesday, May 23, 2007
We’ll get the game just because it includes Beastie Boys’ Sabotage!

Shadowrun Demo Dated
Team Xbox :: Wednesday, May 23, 2007
FASA announced today the release date for an Xbox 360 demo of Shadowrun.

Scissor Sisters Take on Master Chief Next Week
Team Xbox :: Wednesday, May 23, 2007
Scissor Sisters will be taking on gamers from across Europe in a unique Game with Fame event on the Halo 3 multiplayer beta via Xbox Live.

Reuters Addresses Xbox 360 Game Prices
Team Xbox :: Wednesday, May 23, 2007
The news agency did some research on the real prices that gamers are paying for Xbox 360 games. The cost of Xbox Live Gold and postrelease downloadable content can raise a games real price up to $80 or even $100.

HAZE FourPlayer CoOp Confirmed
Team Xbox :: Wednesday, May 23, 2007
Free Radical Director Dr. David Doak announced today that Haze will feature fourplayer coop in both campaign and online modes.

Ubisoft Working on Beowulf Movie TieIn
Team Xbox :: Wednesday, May 23, 2007
Ubisoft announced today in Paris that the developers of Ghost Recon Advanced Warfighter are working on a videogame adaptation of Paramount’s Beowulf film.

The Dark Knight The Joker Revealed
Team Xbox :: Wednesday, May 23, 2007
See the first picture of Heath Ledger as The Joker.

New Overlord Media
Team Xbox :: Wednesday, May 23, 2007
Noone said it was going to easy being a tyrant so, ahead of the game’s launch this June, take a glimpse of what it means to be a true Overlord in this new 60 fps high definition video.

The Return of the Teenage Mutant Ninja Turtles
Xbox 360 Games :: Wednesday, May 23, 2007
Xbox Addict looks at the Teenage Mutant Ninja Turtles game on Xbox LIVE Arcade.

Hollywood Goes Gaming: MLB Pitcher Rich Harden Games on Xbox 360
Xbox 360 Games :: Wednesday, May 23, 2007
Catch our interview with pitcher Rich Harden of the Oakland Athletics, who spends a lot of time during the season gaming on Xbox 360.

This Week in Xbox: May 16-23, 2007
Xbox 360 Games :: Wednesday, May 23, 2007
Games Editor Denny Atkin brings you all the latest in what’s going on this week on

Kevin Bachus Talks About The Legacy Of The Original Xbox
Xbox-Scene :: Wednesday, May 23, 2007
From ( ): [QUOTE] Here’s a guest essay by Kevin Bachus, co-creator of the original Xbox and one of a handful of guys who got Microsoft serious about the console business. When we came up with the notion to build a game console at Microsoft, the idea was considered by most people — both inside and outside the company – to be preposterous. Go back and read the early articles and web postings. “Port-box,” the die-hard gamers called it, certain that there would be no original, compelling games for the system that dared to take on Sony and Nintendo. And certainly we’d never get the huge Japanese game publishers’ on board, they proclaimed. Indeed, most gamers who’d never even seen Xbox, but for whatever reason harbored fear and resentment of Microsoft, loudly predicted nightmare scenarios populated by “blue screens”, driver conflicts and installer bugs. I’d swear that as late as the night before we launched most of the gaming world expected to see a Start Menu when they fired up the box. And the early criticism from inside Microsoft was almost as deafening. But what few people got at first was that our hopes for Xbox really did come from a simple, pure place: we wanted to build the console we’d always dreamed of developing games for ourselves. Powerful, easy to program, tricked out with mature, capable tools we’d grown up using in the PC gaming world. But a console at its heart — always a console. For us, Xbox wasn’t about taking market share from Sony or piling up even more buckets of money for Microsoft (although we always knew the money would come). We wanted to win over the hearts and minds of developers — and by winning over the developers, we knew we could win over the hearts and minds of gamers by enabling truly wonderful new games to be conceived. And sure enough, one by one, they came. First a few, then dozens, and then an army. Considering the amazing pace of technology advances, our very first thoughts on Xbox included the somewhat misguided notion that we might upgrade the system every TWO years. Now wouldn’t that have been disruptive! [/QUOTE] Full Story: ( )

Survey Reveals Wii60 Effect, Console Popularity
Xbox-Scene :: Wednesday, May 23, 2007
From ( ): [QUOTE] Gamasutra has obtained data from analyst firm Frank N. Magid Associates originally compiled for the MI6 marketing conference, and detailing some fascinating survey data on Wii/Xbox 360 purchasers buying a second console, as well as overall consumer purchasing enthusiasm for next-gen consoles. When surveying Xbox 360 owners, 52% are neutral or more likely to buy a PlayStation 3 because of their first purchase, and a much larger 66% are neutral or more likely to buy a Wii because they now own an Xbox 360. In fact, in this last case, 19% of the Xbox 360 owners say that they are somewhat or much more likely to own Nintendo’s next-gen console because of their ownership of the Xbox 360, by far the highest of those surveyed. For next-gen consoles, the Xbox 360 led in terms of respondents either owning the console or more concretely intending to get one, with 10% already owning an Xbox 360, 5% saying they will definitely pick one up, and 3% saying they will probably get one – for a total of 18%. However, 11% of those replying said they had a 50/50 chance of picking one up, and 54% say they definitely would not. The PlayStation 3 performed weakest in the owning, definitely buying, and probably buying categories, with 4%/5%/5% for a total of 14%, but 13% of those replying said they had an even chance of buying Sony’s hardware, and 54% said they would definitely not – the same number as Xbox 360. [/QUOTE] Full Story: ( )

Connect360 v3.1 patches video problems
Xbox-Scene :: Wednesday, May 23, 2007
NullRiver released a new version of Connect360(info ( )), it’s a tool to stream your music, images and videos from your Mac OSX to your Xbox 360 console. The release doesn’t include the changelog for v3.1, but xbox360fanboy ( ) has the details on the new release: [QUOTE] Connect360 v3.1, which fixes some issues had with streaming video after the Spring Update. According to Alex Lovett of Nullriver, there was a rounding error on a floating point number that was inadvertently causing the wrong data to be output at random intervals. Either way, it’s been addressed in the update and any of you who have been having issues with video streaming should have smooth sailing. [/QUOTE] Official Site: ( ) Download: here ( )

Backyard Hockey DS Gets Nicklas Lidstrom
Humongous Games :: Tuesday, May 22, 2007
Latest Edition in Popular Kids’ Video Game Franchise Scheduled For Fall 2007 Release on Nintendo DSTM

POTC: At World’s End in Shops Now (Xbox 360, PS3, DS)
Disney Interactive :: Tuesday, May 22, 2007
Titles inspired by both the second and third Pirates of the Caribbean films now globally available. More than 2.8 million copies shipped worldwide.

Mad Tracks XBLA Racer Available “Soon”
Load Inc. :: Tuesday, May 22, 2007
“Mad Tracks XBLA is half Micro Machines-style, power-up-laden arcade racing and half silly, action-based multiplayer challenge” says OXM (Official Xbox Magazine) in its latest edition.

Two Worlds
Technic 3d :: Tuesday, May 22, 2007
The RPG Game “Two Worlds” from Zuxxez arrived Technic3D. Better than the Games Gothic 3 and Oblivion? See you in the following Review.”

Saitek X52 Pro Flight Control & Pro Flight Rudder Pedals Review
i4u :: Tuesday, May 22, 2007
“The joystick portion of the X52 has a precision centering mechanism and the spring tension gives realistic feedback. Three spring loaded toggle switches are located below the joystick and can be mapped to two functions per switch. The main trigger is made from metal and is two position allowing you to control two functions from the trigger.”

Ancient Wars Sparta PC Game Review
Gamepyre :: Tuesday, May 22, 2007
For the hardcore RTSer, the game will mostly revolve around the “all your goldmines are belong to us” strategy, for whoever controls the mines has a noticeable advantage. When this game gets put on the $20 shelf it’s time to buy it, but not before or you’ll feel like you wasted your cash. Don’t get me wrong, I like the game, I just don’t think it’s worth the $40 that most stores ask for.

Release This: Halo 2 PC, Odin Sphere Top Wishlists in U.S.
Gamasutra Columns :: Tuesday, May 22, 2007
This week’s “Release This!” sees Odin Sphere and the PC port of Halo 2 headlining in the United States, Europe getting its first shot at Wii online multiplayer with Mario Strikers Charged Football, and Japan enjoying an early look at Forza Motorsport 2.

Blogged Out: ‘Exploring Truths’
Gamasutra Columns :: Tuesday, May 22, 2007
In his latest ‘Blogged Out’ column, veteran UK writer Jim Rossignol takes a look at the world of developer blogging with views on the recent acquisition of Vanguard developer Sigil, a remake of Syndicate, and exploring game exploration.

Saling The World: Osu! Tatakae! Odin Sphere
Gamasutra Columns :: Tuesday, May 22, 2007
This week’s “Saling The World” charts report a large slip in sales for former chart leaders Spider-Man 3 and Command & Conquer 3 in the U.S. and Europe, while Odin Sphere and the sequel to Inis’ Elite Beat Agents clean up in Japan.

Playing Catch Up: Gabriel Knight’s Jane Jensen
Gamasutra Columns :: Tuesday, May 22, 2007
In this week’s Playing Catch-Up, we follow the career of Jane Jensen as she moves from creator and designer of Sierra?s Gabriel Knight series of adventure games and novels, to co-founder of casual games publisher Oberon, where she hoped to bring gaming to “older people and more women.”

The Euro Vision: ‘Behind Worms’ XBLA Success’
Gamasutra Columns :: Tuesday, May 22, 2007
The latest edition of Gamasutra’s The Euro Vision column sees Jon Jordan heading to York for the Northern Exposure games conference, where Team 17’s Martyn Brown revealed the estimated sales figures for Worms? recent release on Xbox Live Arcade.

Critical Reception: Activision’s/Toys for Bob’s Tony Hawk’s Downhill Jam
Gamasutra Columns :: Tuesday, May 22, 2007
This week’s edition of Critical Reception examines online reaction to the PlayStation 2 port of Tony Hawk’s Downhill Jam, an interesting case in which a well-received Wii launch title is “not quite as fun” on the PS2.

The China Angle: Causes, Effects, And Consequences
Gamasutra Columns :: Tuesday, May 22, 2007
In Gamasutra’s latest China Angle column, Pacific Epoch’s Shang Koo reports rumors of IDG putting $15 million into a new game company to operate the sequel to hit dance MMO Audition, and operator Shanda offering $26,000 bounties for gold farming plug-in creators.

Desert Island Games: Creative Assembly’s Dan Toose (Medieval II: Total War)
Gamasutra Columns :: Tuesday, May 22, 2007
In today’s latest Desert Island Games column, Creative Assembly designer Dan Toose (Medieval II: Total War) gives us a rundown of his all-time top five games, with in-depth analysis of titles such as Quake II, SoulCaliber, and Wipeout 2097.

Release This: MLB 07 Strikes U.S. PS3s; Japan Cheered By Ouendan 2
Gamasutra Columns :: Tuesday, May 22, 2007
Gamasutra’s “Release This!” takes a look at every game title we know to be shipping to stores this week, as MLB 07: The Show and Etrian Odyssey hit the U.S., Europe gets a taste of Raw Danger!, and Japan cheers on Ouendan 2.

Blogged Out: ‘The Problem’
Gamasutra Columns :: Tuesday, May 22, 2007
In his latest ‘Blogged Out’ column, veteran UK writer Jim Rossignol takes a look at the world of developer blogging with some views on comparative morality concerning violence and sexuality in gaming, and continued arguments over scoring and rating games.

Record sales for Pro Evo as Konami profits drop :: Tuesday, May 22, 2007
Konami has released its latest financial report showing that profit was down 29.5 per cent for the past year, although the company’s Pro Evolution Soccer has still managed to shift over eight million copies in 12 months.

Valve: we won’t charge for downloadable content :: Tuesday, May 22, 2007
Valve has no intention of charging for downloadable content for games like Counter-Strike and Team Fortress 2, despite the increased prevalence of premium add-ons in the PC and console markets.

Bushnell joins casual publisher NeoEdge :: Tuesday, May 22, 2007
Nolan Bushnell, founder of Atari, has joined casual games company NeoEdge Networks.

Registrations for Leipzig GC hit record level :: Tuesday, May 22, 2007

GTA IV to get special edition :: Tuesday, May 22, 2007
Grand Theft Auto IV will be available in a special edition come its release in October, Rockstar has revealed.

Ubisoft ramps up casual games production :: Tuesday, May 22, 2007
Ubisoft is the latest publisher to strengthen its offering in the casual games market, as the French giant looks to expand with a new product offering for Wii and DS.