Gaming News May 2007

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Best 3dfx Glide Games Article 
OCIA :: Saturday, May 26, 2007
“We all know how the story played out for 3dfx, the graphics company that had dominated the industry for several years in the late 90s with their Glide API. The Glide API was created by 3dfx and optimized the overall gaming experience when used in conjunction with the Voodoo hardware. Having a specialized API was both the highlight and the downfall for 3dfx. For the few short years that Glide reigned supreme, there were several games released that implemented this proprietary API. Today we will take a trip down memory lane and remember some of the best games ever that used Glide…”

Michal Madej “The Witcher” PC
Driver Heaven :: Saturday, May 26, 2007
The Witcher is a very modern adaptation of the classic RPG, where great effort is placed on an intricate, non-linear, and absorbing plot. Additional strong points of the game are its original, unusual, and adult fantasy world, which the player gets to explore through Geralt – the story’s main character, the legendary monster slayer, known also as the White Wolf. Moreover, “The Witcher” offers electrifying, dynamic, and visually spectacular combat. Largely thanks to these characteristics, I strongly believe that the game will strike a positive chord with a wide section of gamers. After all, who of us has not fallen spell before to an intriguing plot, stimulating action, and charismatic heroes?

Wii WarioWare Smooth Moves Review 
Red & Blackness Mods :: Friday, May 25, 2007
Wario, the infamous Nintendo character that has shown up in a number of games, is back once again, this time to tackle the Nintendo Wii in the game WarioWare Smooth Moves. This time, he’s back with a large cast of characters and an even larger set of minigames that attempt to take advantage of the Wii’s unique game play. Will the latest Wario adventure live up to his famous name? Read on to find out more in today’s video game review.

Gaming PCs vs. Consoles: Dell/Gateway Win, Sony Loses
Digital Trends :: Friday, May 25, 2007
PC makers are coming on strong in the gaming community with compelling new products and the battle between the PC and game console is heating up.”

Saling The World: Mario Strikers Charges UK, Forza 2 Impresses in Japan
Gamasutra Columns :: Friday, May 25, 2007
Gamasutra’s “Saling The World” column this week sees Mario Strikers Charged Football debuting to brisk sales in Europe, while Forza Motorsport 2 debuts at an impressive number two for the Xbox 360 in Japan.

The Euro Vision: Criterion Goes Back To College
Gamasutra Columns :: Friday, May 25, 2007
This week’s edition of Gamasutra’s ‘The Euro Vision’ column sees Jon Jordan at the department of computing, Imperial College, London for its GAME 07 conference, where Criterion’s Richard Parr discussed the programming techniques behind games such as Burnout and Black.

Critical Reception: Atlus’/Vanillaware’s Odin Sphere
Gamasutra Columns :: Friday, May 25, 2007
This week’s edition of Critical Reception examines online reaction to Atlus’ Odin Sphere, a unique 2D brawler/RPG hybrid that is variously described by consumer press reviewers as “lengthy and engaging” or “clich?d and predictable.”

No news updates on Monday :: Friday, May 25, 2007

Nintendo to launch live ad campaign in UK cinemas :: Friday, May 25, 2007
Nintendo has teamed up with CommentUK to launch live interactive adverts in UK cinemas as part of a campaign which is billed by the communications agency as “an advertising first”.

Japanese charts: Nintendo consoles still on top :: Friday, May 25, 2007
Media Create has released Japanese software and hardware sales figures for the week ending May 20, revealing that the DS and Wii are still outperforming rivals by a healthy margin.

IDG already planning E for All 2008 :: Friday, May 25, 2007
There may be more than four months to go until the first annual E for All expo, but organisers IDG are already making plans for next year’s event.

Games on demand services are failing customers, says GDI boss :: Friday, May 25, 2007
GamesIndustry.bizcan reveal that GDI is preparing for the beta launch of AWOMO, a new games on demand service that proposes to beat the competition by offering content within minutes rather than hours.

Halo 2 delay due to “partial nudity” :: Friday, May 25, 2007
Microsoft has revealed that the discovery of content featuring “partial nudity” was the reason the Windows Vista version of Halo 2 was delayed.

Atari US appoints temporary CFO :: Friday, May 25, 2007
Arturo Rodriguez has been appointed temporary chief financial officer of Atari US until a permanent replacement can be found.

Tech firm sues Sony over Blu-ray :: Friday, May 25, 2007
California-based firm Target Technology has filed a lawsuit against three Sony companies – including SCEA – claiming that the Blu-ray format infringes on a patent it has held since March 2006.

E3 conference schedule released :: Friday, May 25, 2007
The ESA has published a schedule of events due to take place at this year’s E3, with Sony, Microsoft and Nintendo all set to hold conferences along with nine third-party publishers.

Motorstorm Online Pack Coming to Japan
IGN Playstation 3 :: Friday, May 25, 2007
MotorStorm (PS3)Not feeling as screwed over as before.

TimeShift Reborn: Competing in the Post-Unreal Engine 3 World
IGN Playstation 3 :: Friday, May 25, 2007
TimeShift (PS3)A look at the game’s stunning new visuals. Before and after shots included.

Australian Game Charts
IGN Playstation 3 :: Friday, May 25, 2007
Find out what sold last week in Oz.

Orange Box: Stepping Through the Portal
IGN Playstation 3 :: Friday, May 25, 2007
Half-Life 2: Orange Box (PS3)Valve takes us through the Looking Glass.

MVP Interview
IGN Playstation 3 :: Friday, May 25, 2007
Montel Vontavious Porter talks Benoit, his outfit, and catching on fire.

Game Scoop! Ep. 37: Going Commando
IGN Playstation 3 :: Friday, May 25, 2007
LEGO Star Wars gets new legs and EndWar aims to end the console RTS curse.

Medal of Honor: Airborne Hands-On
IGN Playstation 3 :: Friday, May 25, 2007
Medal of Honor: Airborne (PS3)Death from above. New screens, video and interview.

Championship Sprint Trailer
IGN Playstation 3 :: Friday, May 25, 2007
Championship Sprint (PS3)Old-school racing hits the PlayStation Network.

LEGO Star Wars Builds a Complete Saga
IGN Playstation 3 :: Friday, May 25, 2007
LEGO Star Wars: The Complete Saga (PS3)LEGO Star Wars goes next-gen.

Beowulf Film and Game Share Assets
IGN Playstation 3 :: Friday, May 25, 2007
Beowulf (PS3)Let’s hope this extends to Angelina’s “assets” as well.

Juiced 2: Hot Import Nights Video
IGN Playstation 3 :: Friday, May 25, 2007
Juiced 2: Hot Import Nights (PS3)Women and gameplay in one trailer.

Interview Nights: Juiced 2
IGN Playstation 3 :: Friday, May 25, 2007
Juiced 2: Hot Import Nights (PS3)What’s next for THQ’s big racing franchise? Company reps explain away.

Grand Theft Auto IV Editor Impressions
IGN Playstation 3 :: Friday, May 25, 2007
Grand Theft Auto IV (PS3)We gazed upon the next coming of GTA and lived to tell about it.

Grand Theft Auto IV Screenshots
Team Xbox :: Friday, May 25, 2007
We bring you new screenshots of Grand Theft Auto IV, the nextgeneration console debut of the genredefining Grand Theft Auto franchise.

Geometry Wars Coming to the Wii and DS
Team Xbox :: Friday, May 25, 2007
The emblematic Xbox Live Arcade game is coming to the Nintendo Wii and DS. For the first time ever, the Geometry Wars videogame will let players battle via hot seat, coop, simultaneous and versus in multiplayer mode.

Forza 2 Races Into Living Rooms Next Tuesday
Team Xbox :: Friday, May 25, 2007
Microsoft Game Studios announced today that Forza Motorsport 2 will speed onto U.S. retail shelves Tuesday, May 29.

Tenchu Z Screenshots
Team Xbox :: Friday, May 25, 2007
Take a look at the latest screenshots of Tenchu Z, a ninja stealth action game created by K2 and From Software.

Project Sylpheed Screenshots
Team Xbox :: Friday, May 25, 2007
We bring you five new screenshots of Project Sylpheed, a 3D makeover of the classic, mid80s scrolling shooter franchise Silpheed.

Core Gamer Signs Transformers Licensing Agreement
Team Xbox :: Friday, May 25, 2007
Core Gamer Inc. announced today it has entered into a licensing agreement with Hasbro to produce specialty video game accessories based on the TRANSFORMERS brand and highly anticipated liveaction TRANSFORMERS feature film.

Ubisoft Officially Announces Beowulf
Team Xbox :: Friday, May 25, 2007
Ubisoft officially announced today the the video game based on Paramount Pictures and ShangriLa Entertainments Beowulf. Microsoft Needs to Act Now on Hardware Failures
Xbox-Scene :: Friday, May 25, 2007
From’ Newsletter ( ): [QUOTE] There is another problem which Microsoft faces at the moment – one which the company has shown even less sign of understanding, or addressing. It is the problem of hardware reliability and customer service, an area in which the Xbox 360 has a track record that is nothing short of utterly appalling – and an area which Microsoft absolutely must address, or risk handing the goodwill of the market back to its rivals. This problem hasn’t gone away; in fact, from a consumer point of view, Microsoft appears to have done precisely nothing to address it. While the attention of the media may have turned to scrutiny of Sony’s failings, the vast numbers of Xbox 360 owners who have been let down first by Microsoft’s shoddy manufacturing, and subsequently by the company’s arrogant and unfair policies with regard to customer service, have increased. Their voices are contributing to a groundswell of unrest and negative buzz which will hurt Microsoft very badly indeed if it is not addressed. To hardcore gamers, consoles are “special case” items; they are early adopters, generally have a large disposable income, and are willing to accept all manner of problems and flaws in order to enjoy the games they want to play. However, they are a small – if vocal – market. To everyone else, to the vast ocean of consumers to whom Microsoft must now appeal, if the PlayStation brand is to be unseated, a console is just another piece of consumer electronics, and it is subject to the same standards you would expect from your DVD player, your digital camera or your toaster. You wouldn’t buy a specific DVD player, no matter how nice the feature-set, if a friend had told you that he bought one last year and had to return it to the manufacturer three times. Right now, those horror stories are proliferating; the word of mouth about Xbox 360 is that the games are great, but the hardware is a nightmare. If Microsoft is serious about reaching an audience with Xbox 360 which is bigger than the 20 million units achieved by Xbox, then that simply isn’t good enough. It’s time for Redmond to stop burying its head in the sand over this problem, and start coming up with solutions – before its unhappy customers become one of Sony’s best assets. [/QUOTE] Full Story: ( )

CNet’s 5 Best Console Controllers of all Time: Xbox360 1st
Xbox-Scene :: Friday, May 25, 2007
From (,39029441,49290548-1,00.htm ): [QUOTE] Gamers love banging on about how good their favourite console is, but there’s one thing and one thing alone that makes a good game system great, and that’s a brilliant controller. But what are the best controllers ever? Here’s our utterly unscientific, totally subjective top five — feel free to heartily disagree in comments below. #05 Atari 2600 #04 Super Nintendo Entertainment System #03 Nintendo 64 #02 PlayStation 2 #01 Microsoft Xbox 360 It’s not terribly pretty — it’s beige, for a start — but the Xbox 360’s pad is a winner on several counts. For starters, it was the first wireless pad to come as standard. Its comfy, solid design offers dual analogue joysticks and two analogue trigger buttons underneath. There’s also a built-in jack for connecting a headset, so you can hear and talk to your n00b opponents. [/QUOTE] Full Story: (,39029441,49290548-1,00.htm )

Report: Microsoft Wants Nintendo Land
Xbox-Scene :: Friday, May 25, 2007
From ( ): [QUOTE] Microsoft is bidding on a vacant lot currently owned by Nintendo in Redmond, Wash., the Seattle Post-Intelligencer reports. A Nintendo exec told the paper that Microsoft is just one of the bidders that is interested in the 27-acre piece of empty land. Microsoft and Nintendo of America’s headquarters are located in Redmond. [/QUOTE] Full Story: ( )

Analysts: Halo 3 to push Xbox business into the black
Xbox-Scene :: Friday, May 25, 2007
From (;title;0 ): [QUOTE] There’s no question that Halo 3 is going to be big. Several weeks ago, a rumor surfaced that GameStop had already collected an outlandish 4 million preorders for the game. Today, a quartet of Goldman-Sachs analysts released their own projections for the game’s September 25 launch, with numbers nearly as gaudy. While Halo 3 is releasing right at the end of Microsoft’s first fiscal 2008 quarter (which runs from July through September), Goldman-Sach’s industry watchers are expecting the game to contribute about $170 million in revenue for the quarter, with more than 4.2 million copies shipped into the retail channel. That’s nearly one copy for every three Xbox 360s in the world, going by the analysts’ projections of an installed user base of 13.2 million by September. Perhaps more significant than the sales figures that Goldman-Sachs expects Halo 3 to put up is the analysts’ expectation that by the end of its first week of release, the game will have driven Microsoft’s Xbox division to its first profitable quarter ever. [/QUOTE] Full Story: (;title;0 )