Gaming News May 2007

Page 12

Heroes and Villains
Xbox Live Marketplace :: Thursday, May 17, 2007
New picture packs for Marvel Ultimate Alliance.

Bravo Map Pack for Call of Duty 3
Xbox Live Marketplace :: Thursday, May 17, 2007
The new Bravo Map Pack for Call of Duty 3 contains five new maps for the game.

Verizon Action Hero Gamer Pics in Marketplace
Xbox Live Marketplace :: Thursday, May 17, 2007
Preview Gamer Pics for Verizon Action Hero, in Xbox Live Marketplace today!

Verizon Action Hero Themes
Xbox Live Marketplace :: Thursday, May 17, 2007
Preview Verizon Action Hero themes available on Xbox live Marketplace.

Bunnie: Important Clarifications: HV Hack Authors, Talk with MS Explanation
Xbox-Scene :: Thursday, May 17, 2007
Bunnie posted some important clarifications ( ) about the article he posted last week on the Xbox360 hacks presentation at the BlueHat Security Briefings in Redmond ( ): [QUOTE] There are some important misconceptions that need to be corrected. 1. I did no technical work on the Xbox 360 hack. Felix Domke (tmbinc) is the true technical genius behind the hack — please give him proper credit for his hard work. My role in this is entirely diplomatic; I was consulted because my previous work on the Xbox meant I was already familiar with the legal risks and the best contact methods. And, as with any hack, there were many other unsung heros involved who are forced to choose anonymity due to risks and circumstances out of their control. 2. No money was involved. The hack was reported to Microsoft per legal requirements, and per security industry standard operating practice. It is no coincidence that this is the exact same path that was taken on the first Xbox hacks (Hypertransport, 007 and Dashboard). The difference is that this time, Microsoft took the time to listen, and eventually invited us to their house to give a talk. 3. Finally, this was the opportunity to tell Microsoft that locking out low-level code development (and consequently Linux) will never work. It’s neither sound technically nor good for business development in the long term. We believe they have listened. Although this approach has never been tried before, based on their reactions, future Microsoft devices may not lock out homebrew; at least, we have planted the seeds of a feasible technical and business path to such a future in key minds at Microsoft. In closing, I don’t think Microsoft is right in locking down hardware to outside developers; I also don’t think that the pirates are right, either. As a result, I must walk a fine gray line, and I am continuously faced with many a difficult and ambiguous decision. And, to quote Felix, who posted in the comment round on a previous blog entry: “The reason to stay anonymous so long was…about not getting sued. But after Bluehat, it become clear that this was no issue anymore. And my strict demand for working on a project like free60 is that i can publish stuff in public, under my real name, without hiding anything, and still be able to sleep well at night. This would not have been possible if we hadn’t worked together with Microsoft.” [/QUOTE] Official Site: ( )

Microsoft PR: Firmly Behind HD DVD Format – No Blu-ray Addon for 360
Xbox-Scene :: Thursday, May 17, 2007
From Microsoft’s Games Global Marketing team blog ( ) (FYI: MS owned blog): [QUOTE] ‘Just want to clear up a few things surrounding several erroneous stories regarding alleged comments from Peter Moore about Xbox 360 supporting Blu-ray. Simply put…These reports are completely incorrect. Some online media outlets have picked up this story and are citing Internet speculation of an alleged Associated Press story that does not exist, along with comments taken out of context from a story in ITmedia that appeared back in January. This information is being reported as news and as a result of a recent interview, neither of which are true. In an interview with ITmedia back at CES in January of this year, Peter said Xbox 360 has the flexibility to adapt to consumers’ needs, allowing Microsoft to add features as consumers demand them – as evidenced by the offering of the HD DVD Player as an accessory. It is important to understand the context in which that statement was made. We firmly stand behind the HD DVD format as the best choice for consumers. Current reports indicating that Microsoft has a back-up plan, which includes Blu-ray support are incorrect. We’re fully committed to HD DVD and have absolutely no plans to support other optical formats. [/QUOTE]

Ship Simulator 2008
Lighthouse Interactive :: Wednesday, May 16, 2007
After the worldwide success of the first Ship Simulator title in 2006, which sold more than 130.000 copies to date, Dutch developer VSTEP and publisher Lighthouse Interactive are proud to announce its sequel, Ship Simulator 2008. Slated for release in the UK and Scandinavia July 13th 2007, the new version contains many often requested features from the hugely active user community:

Prince of Persia Classic Comes to Xbox Live
Ubisoft :: Wednesday, May 16, 2007
The Original 1989 Prince of Persia Game Gets a Next-Gen Makeover

Delta And Nintendo Provide Travelers Access To Free Video Game Demos
Nintendo :: Wednesday, May 16, 2007
Nintendo DS download program lands at JFK International Airport for peak summer travel season

MixMaster Online
SeedC Pacific :: Wednesday, May 16, 2007
Anime MMORPG, MixMaster Online will be starting its official commercial service for its English version from Friday 18 May 2007.

Midnight Club: Los Angeles for PS3 and 360
Rockstar Games :: Wednesday, May 16, 2007
Fourth Installment of the Blockbuster Racing Franchise Unveiled

Race – WTCC Game Expansion has Caterham Cars
Eidos :: Wednesday, May 16, 2007
Eidos Interactive Ltd., one of the world’s leading publishers and developers of entertainment software, in conjunction with SimBin Development Team, are pleased to announce the official ‘Caterham’ expansion for RACE – THE WTCC GAME.

Thrustmaster T-charge+ NW Nintendo Wii Accessory Review
i4u :: Wednesday, May 16, 2007
“The Thrustmaster T-charge+ NW is a storage stand for two Wii remotes and Nunchucks that also features a quartet of rechargeable batteries with a charger built into one of the stands. The Wii remote protectors are designed so that you don’t have to remove them to access the batteries. A textured finish on the protectors makes gripping the Wii remote easier and more safe during extended play where your hands might get sweaty”.

DirectX 10 Benchmarking – Lost Planet: Extreme Condition
Legit Reviews :: Wednesday, May 16, 2007
“Yesterday we showed that ATI Radeon HD 2900 XT video card had image quality issues on Call of Juarez and today we find out that ATI has many driver issues on Lost Planet: Extreme Condition. Both of these PC game titles are DirectX 10, which is what people have been waiting many months to come out. Now the benchmarks and demos are finally available it’s obvious that ATI still has a way to go on their drivers…”

Critical Reception: Activision’s/Toys for Bob’s Tony Hawk’s Downhill Jam
Gamasutra Columns :: Wednesday, May 16, 2007
This week’s edition of Critical Reception examines online reaction to the PlayStation 2 port of Tony Hawk’s Downhill Jam, an interesting case in which a well-received Wii launch title is “not quite as fun” on the PS2.

The China Angle: Causes, Effects, And Consequences
Gamasutra Columns :: Wednesday, May 16, 2007
In Gamasutra’s latest China Angle column, Pacific Epoch’s Shang Koo reports rumors of IDG putting $15 million into a new game company to operate the sequel to hit dance MMO Audition, and operator Shanda offering $26,000 bounties for gold farming plug-in creators.

Babel launches new testing service :: Wednesday, May 16, 2007
Babel has added a new testing product to its outsourced services for the games industry: the International Gameplay Testing Service.

Consoles must embrace user-created content, says Valve :: Wednesday, May 16, 2007
Valve’s marketing director Doug Lombardi has told GamesIndustry.bizthat consoles must embrace user-created content if they want online to matter.

Burning Crusade boosts Vivendi profits :: Wednesday, May 16, 2007
The World of Warcraft franchise has once again helped Vivendi to impressive financial results, with the media company reporting Q1 profits of EUR 771 million, a increase of 22.8 per cent.

Reduced competition has led to rich times for developers – Jobling :: Wednesday, May 16, 2007
Eutechnyx boss Darren Jobling has revealed that his company is doing better deals following the closure of rival development studios over the past years.

Nordic Game: Program makes major grant gifts to developers :: Wednesday, May 16, 2007
The Nordic Game Program has made its annual donations to developers of games based on cultural Nordic content, amounting to over UKP 170,000.

Nordic Game: Trophies handed out to top developers :: Wednesday, May 16, 2007
Funcom, Massive Entertainment and Vendler Game Consulting became the first companies to receive Nordic Game Awards at the inaugural ceremony last night.

SOE acquires Sigil Games :: Wednesday, May 16, 2007
Sony Online Entertainment announced yesterday that it had completed a transaction to purchase “key assets” of Sigil Games Online, developer of the recently-released MMO, Vanguard: Saga of Heroes.

PS3 launch hits Sony profits :: Wednesday, May 16, 2007
‘Strategic price’ contributes to a 68 per cent drop in operating profits as worldwide shipments of next gen console reach 5.5 million.

Nordic Game: Web has taken over from print, says journalists’ panel :: Wednesday, May 16, 2007
It was the turn of journalists to take the stage at the Nordic Game conference yesterday for a panel session which included a discussion on the growth of Internet reporting and the decline of magazines.

Nintendo sponsors film-making prize :: Wednesday, May 16, 2007
Nintendo’s flagship US store, Nintendo World, is sponsoring a short film showcase as part of a New York film festival.

Halo 3 release set for September 25 :: Wednesday, May 16, 2007
Microsoft and Bungie have announced that Halo 3 will be released in North America on September 25, with a European release a day later.

Croteam signs with Gamecock for next-gen project :: Wednesday, May 16, 2007
Serious Sam developer Croteam is partnering with publisher Gamecock on a next-gen project.

XLeague TV launches tomorrow :: Wednesday, May 16, 2007
XLeague.TV, the first British TV channel dedicated to competitive gaming, will be launched tomorrow, May 16, on Sky channel 291.

Nordic Game: ‘New angles’ needed to beat WoW, says NCSoft :: Wednesday, May 16, 2007
NCSoft Europe deirector of development Thomas Bidaux likened Blizzard’s all-conquering MMORPG World of Warcraft (WoW) to a tyrannosaurus rex at Swedish expo Nordic Game today, telling developers of online games to pick fights in other “ecosystems”.

Nordic Game: Telltale exec says games are “too expensive” :: Wednesday, May 16, 2007
Telltale executive Kevin Bruner has revealed that his company thinks many games are “too expensive” and too restricted with regard to the choice of content on offer for consumers.

Nordic Game: Private label brands “may come to the games market” :: Wednesday, May 16, 2007
Keith Lincoln, author of recent book ‘Retailisation’, issued a stark warning to the games industry at Sweden’s Nordic Game conference today – pointing out that retail label brands such as those owned by Walmart and Tesco now far out-strip those traditiona

Nordic Game: PS3 is “too big”, says Parappa the Rapper creator :: Wednesday, May 16, 2007
NanaOn-Sha boss Masaya Matsuura has said he believes the reason the Wii is outdoing PS3 in the sales stakes is because Sony’s next-gen console is “too big” for Japanese tastes.

Sony may consider PS3 price cut this summer – Pachter :: Wednesday, May 16, 2007
Wedbush Morgan analyst Michael Pachter has stated that Sony could offer a PlayStation 3 price cut as early as this summer, due to a decrease in manufacturing costs.

Game revenues drop by $1M for Ziff Davis :: Wednesday, May 16, 2007
Ziff Davis Media has reported a 44 per cent drop in the company’s Game Group, the division responsible for US gaming titles Electronic Gaming Monthly, Games for Windows and

Nordic Game: PS3 SingStar inspired by “mass customisation”, says Bozek :: Wednesday, May 16, 2007
Speaking in her keynote at this morning’s Nordic Game conference, Paulina Bozek focused on “mass customisation” and how current trends have influenced the development of the PS3 instalment in the SingStar series.