F.E.A.R. 2: Project Origin Reviewed
IT Reviewed :: Friday, February 13, 2009
“Project Origin is a polished game backed by a huge marketing campaign. It’s a good shooter that offers plenty of hectic blasting and terrifying scares, but the graphics and gameplay have been done a gazillion times. The level design also falls victim to a fair bit of predictability. We weren’t huge fan of the original’s generic bland corridors, and although Project Origin gets you outside a little more, you’re inevitable dragged back into claustrophobic pitch black rooms relying on the world’s most pathetic flashlight to stop you having a heart attack. Having said that, it’s probably better to play in total darkness than to see the game’s hideous monsters lurking around blood-splattered corners. Totally inappropriate for children, Project Origin will appeal only to those who like their games dark, violent, and nonsensical. It’s good, but horror fans looking for a more original title will get a lot more enjoyment out of Electronic Arts’ totally gripping Dead Space.”
World of Goo Game Review
OCaholic :: Friday, February 13, 2009
What is World of Goo? That’s a good question. It actually is a physics construction game in a comic design. You can play through different levels and you’ll face lots of different and sometimes difficult problems. Your opponents are wind, water and heat or in the multiplayer part time. At a first glance it sounds unspectacular and boring but reeally take a second and give it a go.
Preview: Grand Theft Auto: Chinatown Wars
Primo Technology :: Friday, February 13, 2009
Anyone even vaguely familiar with its games knows that Rockstar has a flair for the theatrical. But even we were surprised when a shadowy PR man from the company knocked us out and threw us into the trunk of a van that swiftly sped off into the night. Alright, so maybe we’re the ones being dramatic. Instead of being dragged off, we were willing, nay eager, to check out what will surely be one of the year’s most talked about Nintendo DS titles. And the van was a cleverly appointed (and thankfully stationary) fixture of the developer’s booth at the 2009 New York Comic Con, where we went hands-on with Rockstar Leed’s forthcoming Grand Theft Auto: Chinatown Wars.
Get Your Girlfriend into Video Games for Valentines Day
Futurelooks :: Thursday, February 12, 2009
With Valentine’s Day just around the corner, what do you have in mind for the special someone in your life? Are you going to buy her a box of chocolate and a bouquet of flowers? Maybe a candlelight dinner and a leisurely stroll in the evening breeze? Wouldn’t you much rather spend that time rocking out to Rock Band and decapitating zombies in Left 4 Dead? Who said that you can’t combine both of these activities?
Activision Reveals Guitar Hero Greatest Hits
Primo Technology :: Thursday, February 12, 2009
During its financial conference call today, Activision announced a new entry in its best-selling Guitar Hero franchise, Guitar Hero Greatest Hits, for the Xbox 360, PlayStation 3, and Wii. President and CEO of Activision Publishing Mike Griffith described the game as containing fan-favorite tracks from Guitar Hero, Guitar Hero 2, Guitar Hero 3: Legends of Rock, and (ostensibly) Guitar Hero Aerosmith, remade to accommodate for the Guitar Hero: World Tour’s full set of instruments.
Batman:Arkham Asylum Preview
Gaming Heaven :: Thursday, February 05, 2009
The snippet we seen was when Batman hauled the Joker back to Arkham in the passenger seat of the Batmobile. This story doesn’t directly relate to any movie and it is instead set inside the Batman comic book universe. We were told that Jim Lee’s Wildstorm were involved and have created original character designs for the game. That said, things are that radical and all the characters, vehicles and weaponry all have a similar look to what we know and love.