Archive for Category: "Interviews"

Marvel vs Capcom 3 Q&A with Wes Phillips

Marvel vs Capcom 3 Q&A with Wes Phillips

We got a chance to speak with Capcom’s Wes Phillips about the upcoming Marvel vs. Capcom 3 for the Xbox 360 and Playstation 3. Wes was on his way to the airport, but managed to squeeze us in to answer our questions about the new game. It’s been over 10 years since the last Marvel […]

SOCOM 4 Unveiled! Your Questions Answered

SOCOM 4 Unveiled!  Your Questions Answered

On Wednesday, January 26th, Sony and Zipper Interactive invited the OCModShop crew to their offices in Redmond, Washington to take a look at the new SOCOM 4 and let us ask questions.  Not only did we get a full tour of the game, but they had a lobby all decked out with multiple stations for us […]

Interview with Jack Epps, writer of Top Gun Game

Interview with Jack Epps, writer of Top Gun Game

I’m Jack Epps, one of the original writers of the Top Gun movie.  I was brought into writing for the new Top Gun game years after the movie, which is close to my heart.  It’s exciting to  revist some characters and bring them into the video game world.  As a film guy I’m blown away […]

Brink Info from Richard Ham

Brink Info from Richard Ham

If the gaming industry had something like IMDB, you would see Wolfenstein: Enemy Territory, Enemy Territory: QUAKE Wars, Fable 2, The Sims and the Syphon Filter, just to name a few, under Richard Ham’s bio. Later this year, Richard will add creative director of Brink, a new first person shooter being developed by Splash Damage […]

Supreme Commander 2 Details

Supreme Commander 2 Details

Recently I got the chance to speak with Chris Taylor about the upcoming Supreme Commander 2 which is poised to take Real Time Strategy gaming to a new level. I want to thank Chris for taking the time to answer my questions and for Barandon at Mav PR for arranging the interview OCMS: What is […]

MLB 2K10 Interview

MLB 2K10 Interview

We recently had a chance to speak with the developers of Major League Baseball 2K10.  Even though many sports games have a new version every year, the developers were very enthusiastic about the improvements to this year’s iteration.  The game mechanics have changed to be more fun, but remain familiar so that veteran players will […]

Bioshock 2 Q&A with the Developers

Bioshock 2 Q&A with the Developers

We recently had a chance to be part of a group discussion with the developers of Bioshock 2, who answered our questions about their highly anticipated shooter. The developers taking part of the discussion were: Jordan Thomas – Creative Director, 2K Marin Zak McClendon – Lead Designer, 2K Marin Hogarth De La Plante – Lead […]

Alien vs Predator Interview with Tim Jones

Alien vs Predator Interview with Tim Jones

Recently I got to speak to Tim Jones, Head of Art and Design at Rebellion about the new Alien Vs Predator game which is highly anticipated by fans the world over. I want to thank Tim and Denny at Sega for the interview. GVK: What is the background and setting for the game and how […]

FairyTale Fights Game Interview

FairyTale Fights Game Interview

Recently I spoke with Rick Van Beem Public Relations Manager for Playlogic Game Factory as well as Producer Martin Jense about their new game Fairytale Fights which was a blast to play at PAX. I want to thank Rick for answering my questions and for Danitra for arranging the interview GVK: What is the background […]

Star Wars the Clone Wars Republic Heroes Interview

Star Wars the Clone Wars Republic Heroes Interview

Recently I spoke with Cris “Soup” Lee, assistant producer on the new Star Wars Game The Clone Wars: Republic Heroes. I want to thank Cris and Christopher for setting up the interview and answering my questions. GVK: What is the background and setting for the game? The game picks up at the end of Season […]

Freezepop: Interview Part Deux

Freezepop: Interview Part Deux

Last year we had the privilege of speaking with all three members of Freezepop at PAX 08 (read our first interview here).  Although the interview was great, we still had a lot of unanswered questions, so we wanted to sit down with them again and get the straight scoop about what has been going on in […]

Shattered Horizon Game Interview

Shattered Horizon Game Interview

Recently I spoke with Antti Summala, lead designer on Shattered Horizon. Shattered Horizon is a multiplayer first-person shooter for PCs that tasks players to battle in the zero gravity of near-Earth space. A closed beta test has just started. Some of the details below may change before the game’s final release. GVK: What is the […]

Pete Hines Comments on Id Merger, Future of Quake and Doom

Pete Hines Comments on Id Merger, Future of Quake and Doom

Recently I got the chance to speak with Pete Hines, VP Marketing and Public Relations at Bethesda Softworks about the big merger between Zenimax and ID Software. I want to thank Pete for answering my questions and to Tracey for arranging the interview. OCMS: What brought about the move as ID had been a powerhouse […]

Section 8 Interview

Section 8 Interview

Recently I got to speak with the team behind the pending 3d Shooter Section 8. I want to thank them for taking the time to answer our questions and to Jay at Sandbox for arranging the interview OCMS: What is the background and setting for the game? Section 8 is an intense sci-fi shooter set […]

The Sims 3 Interview

The Sims 3 Interview

Recently I got the chance to ask a few questions to the creative team behind The Sims 3. I want to thank them for taking the time to answer my questions and I also want to thank Angie at EA for arranging the interview. What is the background and setting for the game? Sunset Valley […]

BringIt Lets You Compete Online For Real Cash

BringIt Lets You Compete Online For Real Cash

Recently I spoke with Bring IT CEO Woody Levin about the new online service that allows gamers to compete with one another for real cash. I want to thank Woody and Austin for making this interview happen. OCMS: What is Bring It and can you tell us how it works? Bringit is a consumer driven […]

Interview with Randall Queen of Verbatim

Interview with Randall Queen of Verbatim

Recently I had a chance to interview Randall F. Queen, President of Verbatim America.  Queen is a 20-year veteran with Verbatim, and was promoted from vice president of operations in early 2002.  Since then he has guided the growth and expansion of the company beyond optical storage to encompass four operating units – hard disk, […]

Star Trek Online Interview Two

Star Trek Online Interview Two

Recently I spoke to Craig Zinkievich Executive Producer for Star Trek Online at Cryptic Studios who was kind enough to do a detailed follow up to our previous interview. OCMS: Roughly how many variations of ships will players have access to and how will upgrades and customizations be handled? There are more than a dozen […]

City of Heroes Architect Edition Interview

City of Heroes Architect Edition Interview

Recently I got the news on the pending City of Heroes Architect Edition from Joe Morrissey, Senior Designer. I want to thank Joe and Halycone for setting up this interview for us at OCModShop. OCMS: How did this new feature come about? Architect was initially designed to be an improvement to our internal development tools. […]

Ige Age 3: Dawn of the Dinosaurs Game Interview

Ige Age 3: Dawn of the Dinosaurs Game Interview

Recently I got to speak with Donna Woo and Dawn Pinkney, Associate Producers, Activision Publishing, Inc about the pending Ice Age: Dawn of the Dinosaurs. I want to thank Donna and Dawn as well as Monica for setting up the interview. OCMS: What is the background and setting for the game and how closely does […]