MONTREAL and CARY, N.C. – January 15, 2009 – Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic’s Unreal Engine 3 (UE3), the number one game engine for cross-platform game development. As a member of Epic’s exclusive Integrated Partners Program (IPP), Audiokinetic provides a complete integration that will allow developers and publishers licensing UE3 to easily integrate Wwise into their development pipeline.
Wwise is a complete audio pipeline solution that features the tight integration of an advanced audio authoring tool and a robust sound engine. Designed for next-generation platforms, Wwise aims to revolutionize the traditional game audio development process and allows users to audit, profile, and modify sounds in real-time within the game itself. Wwise is presently being used in the development of 85 titles, a significant percent of which are powered by UE3.
Bridging the comprehensive feature set of Wwise with Epic’s engine technology provides UE3 users with an unmatched set of creative tools. Furthermore, the integration combines Wwise’s powerful interface with the outstanding functionality of the Unreal Editor, presenting game developers with a complete and readily available development solution.
“Epic Games provides a leading technology in the industry,” said André Nadeau, President and CEO, Audiokinetic. “Being part of Epic’s Integrated Partners Program is an important stamp of approval for our products and our company. It will contribute to develop the Wwise user-base worldwide, allowing more and more developers to take advantage of Wwise to create increasingly immersive audio environments and offer awe-inspiring gameplay.”
“We work closely with middleware providers to ensure the Unreal Engine’s ease of use with other leading tools and technology,” said Dr. Michael Capps, president of Epic Games. “This integration will cut down on programming time and effort for our licensees who are using Wwise, and Epic is supporting Audiokinetic directly to ensure the package is kept up to date with all the latest upgrades to Unreal Engine 3.”
Epic Games’ Integrated Partners Program establishes a formal business relationship with exceptional companies making cross-platform technologies which integrate with, and are complementary to, UE3. Under the IPP, Epic provides continuous UE3 source code access and full technical support to IPP members. Companies who join the IPP agree to provide a high level of technical support for UE3 licensees through Epic’s established support channels, keep their implementations up-to-date with the latest engine versions and collaborate with Epic on potential promotional and co-marketing efforts.
Audiokinetic provides powerful and flexible audio solutions for the video game industry. Wwise, our award winning, audio pipeline solution, is setting new standards in audio production. This cost-efficient middleware increases productivity and simplifies the development process, giving game developers the flexibility, toolsets, and workflow necessary to dramatically advance the gaming experience.
Audiokinetic is headquartered in Montreal, QC, Canada. www.audiokinetic.com
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3’s advanced toolset is designed specifically to accelerate developers’ productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained through the Unreal Technology Web site atwww.unrealtechnology.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its “Unreal” series, most recently shipping “Unreal Tournament 3” for PC, PLAYSTATION®3 and Xbox 360®. Epic’s breakthrough game, “Gears of War,” sold 5 million copies and won over 30 Game of the Year awards. “Gears of War 2” was released on Nov. 7, 2008, and sold over 2 million units in its first weekend at retail. Epic’s Unreal Engine 3 is the current holder and three-time consecutive winner of Game Developer magazine’s Best Engine Front Line Award. Additional information about Epic can be obtained through the Epic Games Web site at www.epicgames.com.
Epic, Epic Games, Unreal, Unreal Engine, Unreal Tournament, Gears of War and Gears of War 2 are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. Audiokinetic and Wwise are either registered trademarks or trademarks of Audiokinetic Inc. in the United States and/or other countries.